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COMPOSITION & SFX

For Videogames and media

REEL

MY MISSION

I like to work in audio for video games mainly for what it means to achieve things collectively. Everything moves according to something else, it complements and completes when the parts are in balance. I think that audio is a very important factor in the development chain, because it can help to convey concepts, feelings and ideas in such a way that the player ends up getting intimately involved with the game. My main objective is to contribute artistically and professionally to give the project in which I am working a distinctive personality in terms of music and sound, to make this virtual world come alive and be full of character and credibility.