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COMPOSITION

For Videogames and media

REEL

BLOG!...

A plague tale innocence es un videojuego desarrollado por Asobo Studio y distribuido por Focus Home Interactive, enmarcado en el género de los juegos narrativos (con pinceladas de acción-aventura y puzzle), que hace hincapié en el desarrollo de los personajes mientras el argumento se desenvuelve. El juego transcurre en 1348, y nos toca encarnar a Amicia en un viaje de supervivencia y desarrollo personal, junto a su hermano Hugo, mientras ambos intentan escapar de 2 terrores: la inquisición y la peste. El...

MY MISSION

I like to work in music for video games mainly for what it means to achieve things collectively. Everything moves according to something else, it complements and completes when the parts are in balance. I think that audio is a very important factor in the development chain, because it can help to convey concepts, feelings and ideas in such a way that the player ends up getting intimately involved in the game. My main objective is to contribute artistically and professionally to give the project in which I am working a distinctive personality in terms of music and sound, to make this virtual world come alive and be full of character and credibility.